Course detail

Studio I - Game Media - winter

FaVU-B1MU-ZAcad. year: 2023/2024

The course introduces students to the current status of the topic of game in society and culture. The role of digital and other games is positioned as a multimedia medium that influences communication across audiovisual culture. The software, distribution and communication channels used, including marketing, are analysed in the context of the games industry. The initial excursion also includes the identification of basic design elements (e.g. game mechanics, dynamics, structure) and the acquisition of professional terminology. A priority of the course is to motivate students to work with sophisticated software and to strengthen craft skills.

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Language of instruction

Czech

Number of ECTS credits

15

Mode of study

Not applicable.

Entry knowledge

Creative and theoretical knowledge and experience proven during the admission process.

Rules for evaluation and completion of the course

To award the credit, it is necessary to submit partial studio assignments and collective or individual semester work. Subsequently, before the committee, he / she defends the results of the semester examination.
Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.

Aims

Students develop their knowledge in the context of game development and participatory culture
The acquired knowledge provides students with a direct insight into the current social, commercial and experimental use of the medium of digital games. Acquiring the adjacent terminology and mastering the identification of key elements used in game design. In the environment of the student's studio, students complete partial tasks and exercises.

Study aids

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

The Language of New Media", Lev Manovich
Jason Schreier-Blood, Sweat, and Pixels The Triumphant, Turbulent Stories Behind How Video Games Are Made-Harper Paperbacks, 2017 (EN)
http://tale-of-tales.com/tales/RAM.html (EN)
www.videoherniobcasnik.cz (CS)
https://artalk.cz/ (CS)

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme VUB Bachelor's

    branch VU-IDT , 1. year of study, winter semester, compulsory

Type of course unit

 

Lecture

39 hours, optionally

Teacher / Lecturer

Syllabus

Acquiring terminology in the field of game design
Basic mastery of software tools
Typology of games
Camera genres
MDA model

Seminar

156 hours, compulsory

Teacher / Lecturer