Course detail

Studio Follow-up I - Game Media - winter

FaVU-M1MU-ZAcad. year: 2021/2022

Students focus primarily on planning the submitted master's project. Subsequently, they deepen their theoretical, technical and practical skills in relation to the project topic. The aim of the joint consultation is to look for the best possible solution to the project and to avoid unwanted conflicts. Students create and present the ongoing development of projects or individual prototypes. Individual solutions, whether conceptual or technical, are carried out individually, according to the nature of the project and the needs. Sub-studio assignments are completed with respect to the diploma project.

Language of instruction

Czech

Number of ECTS credits

18

Mode of study

Not applicable.

Learning outcomes of the course unit

Studentky a studenti zvládají analyzovat potenciální kolize uvnitř magisterského projektu. Následně jsou schopni těmto kolizím předcházet, zejména za pomoci prototypování, popřípadě ověřování jednotlivých částí projektu. Paralelně zhodnocují projekt také na teoretické úrovni.

Prerequisites

The submitted author's project is a prerequisite for entering the master's degree.

Co-requisites

Not applicable.

Planned learning activities and teaching methods

Students are led to realize individual or collective exercises and tasks. They continuously improve their technical and theoretical knowledge in the field. They are actively discussing and presenting their work results in the atelier field. In complementary activities, he participates in thematic exhibitions, excursions, festivals and lectures.

Assesment methods and criteria linked to learning outcomes

To obtain the credit it is necessary to present the proposed master's project and its development. Then, before the commission, to defend the results of the semester examination, or the interim results of the work on the master's project.

Course curriculum

Individual consultation of the master's thesis
Contextual comparison and classification of the work
Analysis of risks and collisions in the project
Prototyping

Work placements

Not applicable.

Aims

Students consolidate the concept and develop all aspects of their master's project.

Specification of controlled education, way of implementation and compensation for absences

Presentation and submission of semestral studio works and exercises. Consultation, participation in teaching and studios is obligatory.

Recommended optional programme components

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

Henry Jenkins, Sam Ford, Joshua Green, Spreadable Media: Creating Value and Meaning in a Networked Culture (EN)
Jesse Schnell, The Art of Game Design: A Book of Lenses (EN)
www.videoherniobcasnik.cz (CS)
https://kotaku.com/ (EN)
https://www.rockpapershotgun.com/ (CS)

Recommended reading

Not applicable.

Classification of course in study plans

  • Programme VUM Master's

    branch VU-IDT , 1. year of study, winter semester, compulsory

Type of course unit

 

Lecture

39 hours, optionally

Teacher / Lecturer

Seminar

195 hours, compulsory

Teacher / Lecturer